15:58 - 13/11
Simple 3D Game » Devlog
I've added some effects to make it look like there is some speed to the objects. Some minor terrain details and big blocks are on a track and looping around behind the fog.
I've pushed the fog further out so it doesn't feel so claustrophobic.
FIXED: the score count!
Need to try and sort out the optimisation... it's not a smooth 60fps currently. Likely all the shadows cast.
Simple 3D Game
Progress journal for a simple exploration using THREE.js for a University assignment.
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